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Half life 2 dark interval
Half life 2 dark interval










I spent a LOT of time just wandering round, looking over all the areas and generally just being nosy LOL. Yes, the mouth syncing was problem there, but hey, this IS an in-development mod, so it’s not a problem for me, guess as it has more development it will be fixed.ĭark and brooding, reminded me in parts to the later parts of the expanded Station 51 Mod. Mainly where I entered the factory, and was looking out over the complex machinery area. Overall, this is definitely a mod I’m going to be following very closely.ĭid have the odd stutter or two, but that’s simply due to me running on a lower spec machine for the graphics detail level. Managed to get to the square outside the Terminal Hotel, and now I’m stuck. Well, in the end, he managed to find some help to resurrect and even release his work – even if only episodic for the moment.īut, it had to be said, releasing a BetaHL2-themed mod is already an achievement in its on way. I even saw this one, sadly, “near-death”, when some files were lost, etc… and the developer, a russian guy called cvolaxury was cool and patient, and moved on to help some other beta projects.

half life 2 dark interval

These are all the HL2 Beta mod’s projects I’ve seen sprouting in a decade, so far.īut, having followed all of them, the DARK INTERVAL mod seemed to be one of the most serious, one of the most interesting…Īfter Missing Information got “missing” since 2011, and so many others just disappeared because the project was too ambitious,

half life 2 dark interval

The Replay Experience Experiment aka TREE.












Half life 2 dark interval